Patch File for DeHackEd v3.0
# Note: Use the pound sign ('#') to start comment lines.
Doom version = 19
Patch format = 6
Text 433 435
You gloat over the steaming carcass of the
Guardian. With its death, you've wrested
the Accelerator from the stinking claws
of Hell. You relax and glance around the
room. Damn! There was supposed to be at
least one working prototype, but you can't
see it. The demons must have taken it.
You must find the prototype, or all your
struggles will have been wasted. Keep
moving, keep fighting, keep killing.
Oh yes, keep living, too.Jumping through the teleporter, you leave the
complex behind, where you shut down one of the
invaders' main interdimensional gates with its
massive Hallion Collider device. This will put
a stop to their plans for the meantime, giving
you the chance to infiltrate the areas they
control!
On the other side of the Gate, your eyes adjust
to the glare from the bleak sky. You see you have
company. A feeling of deja vu floods your mind...
Text 193 194
Even the deadly Arch-Vile labyrinth could
not stop you, and you've gotten to the
prototype Accelerator which is soon
efficiently and permanently deactivated.
You're good at that kind of thing.Defeated, you fall to your knees and all fades
to black...
But, in pain, you waken on the cold metal floor
of a prison atop your battered gear, where they
appear to have carelessly dumped you.
Text 328 331
You've bashed and battered your way into
the heart of the devil-hive. Time for a
Search-and-Destroy mission, aimed at the
Gatekeeper, whose foul offspring is
cascading to Earth. Yeah, he's bad. But
you know who's worse!
Grinning evilly, you check your gear, and
get ready to give the bastard a little Hell
of your own making!The red glare of the crimson clouds has faded
and you now see the slimy bowels of hell exposed
above you.
You've learned that the elder brother of the twins
you defeated, Baphomet and the Gatekeeper, awaits
beyond a chain of heavily fortified stronholds.
Time to find this abominable fiend and kick its
bones to the ends of time!
Text 460 463
The Gatekeeper's evil face is splattered
all over the place. As its tattered corpse
collapses, an inverted Gate forms and
sucks down the shards of the last
prototype Accelerator, not to mention the
few remaining demons. You're done. Hell
has gone back to pounding bad dead folks
instead of good live ones. Remember to
tell your grandkids to put a rocket
launcher in your coffin. If you go to Hell
when you die, you'll need it for some
final cleaning-up ...You relish the echo of the explosions as your
opponent's fragments fall back into the black
pit of Hell.
You make your way back to Earth amid fleeing
monsters, their mutant flesh peeling from their
tormented forms as they dissolve with the warped
reality that brought them forth.
Maybe now that Hell is dead your fellows will
look up in wonder to free themselves from the
blood frenzied madness and destruction that
nearly spelled a final doom for our universe.
Text 159 158
You've found the second-hardest level we
got. Hope you have a saved game a level or
two previous. If not, be prepared to die
aplenty. For master marines only."They lay in the stone houses of their court,
preserved by spells for a glorious resurrection
when the stars and the earth might once more
be ready for them."
Text 106 107
Betcha wondered just what WAS the hardest
level we had ready for ya? Now you know.
No one gets out alive.As you land on the teleportation device, the
stink of a horde of unwashed monstrosities
pervades the air...
Text 7 6
SLIME16GRASS2
Text 7 7
RROCK14FMETAL1
Text 7 5
RROCK07FLAT1
Text 7 6
RROCK17BLOOD1
Text 7 7
RROCK13RROCK03
Text 7 7
RROCK19FLAT5_8
Text 415 415
===========================================================================
ATTENTION: This version of DOOM has been modified. If you would like to
get a copy of the original game, call 1-800-IDGAMES or see the readme file.
You will not receive technical support for modified games.
press enter to continue
===========================================================================
===========================================================================
You are playing PLUTONIA 2, a classic megawad that replaces all 32 of
Plutonia's maps. Visit the PL2 webpage: http://www.rabitik.nl/pluto2.html
WARNING: Ultra-violence is ROUGH. Use a lower skill if it's too much.
Press Enter.
===========================================================================
Text 14 12
level 1: congo1: Comeback
Text 22 20
level 2: well of souls2: Jungle Spirits
Text 14 14
level 3: aztec3: Emerald Eve
Text 14 12
level 4: caged4: Filth
Text 19 17
level 5: ghost town5: Flooded Chapel
Text 21 20
level 6: baron's lair6: Collider Complex
Text 19 16
level 7: caughtyard7: Enemy Caught
Text 14 12
level 8: realm8: Harmany
Text 18 16
level 9: abattoire9: Wormhole Zone
Text 19 16
level 10: onslaught10: Cosmodrome
Text 16 17
level 11: hunted11: Arch-Violence
Text 15 14
level 12: speed12: Imprisoned
Text 19 17
level 13: the crypt13: Hard Facility
Text 17 18
level 14: genesis14: Charon Eclipse
Text 22 23
level 15: the twilight15: Where Hate Runs Red
Text 18 16
level 16: the omen16: Predatorium
Text 18 17
level 17: compound17: Mountain Doom
Text 21 20
level 18: neurosphere18: Buckets of Blood
Text 13 14
level 19: nme19: Hecknology
Text 26 24
level 20: the death domain20: Lurking Fear
Text 16 16
level 21: slayer21: Assassin
Text 28 28
level 22: impossible mission22: Locus Perditus
Text 19 16
level 23: tombstone23: Aztecorum
Text 28 28
level 24: the final frontier24: Outpost of the Evil Dead
Text 32 32
level 25: the temple of darkness25: Black Ice
Text 16 16
level 26: bunker26: Plutopia
Text 21 20
level 27: anti-christ27: Red Hot
Text 20 20
level 28: the sewers28: The Bloodwall
Text 27 24
level 29: odyssey of noises29: Ticket to Eternity
Text 29 28
level 30: the gateway of hell30: The Gatewatcher
Text 18 16
level 31: cyberden31: Cybernation
Text 17 16
level 32: go 2 it32: Go 4 It
Text 23 20
level 1: system control33: Chocolate
Text 6 6
runninjp_pyr
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stalksjr_blo
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countdsr_gat
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betweerunnin
Text 4 6
doomjp_dea
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shawnjr_roc
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ddtblujr_gam
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in_citjp_bat
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deadjp_ast
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stlks2jp_bec
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theda2eb_und
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ddtbl2jr_sam
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runni2sr_sta
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dead2eb_com
Text 6 6
stlks3sr_nig
Text 6 6
romerojp_sil
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shawn2jp_dwe
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messagjr_end
Text 6 6
count2pc_mar
Text 6 6
ddtbl3in_cit
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ampieromer2
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theda3eb_aga
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adrianjp_san
Text 6 6
messg2jp_plu
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romer2pc_out
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tenserp_gut
Text 6 6
shawn3jr_hun
Text 6 6
openinjp_cat
Text 4 6
evilrp_sin
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ultimajp_nob
Text 6 6
read_mjp_was
Text 6 6
dm2ttlcountd
Text 6 6
dm2intja_cer