Patch File for DeHackEd v3.0 # Note: Use the pound sign ('#') to start comment lines. Doom version = 19 Patch format = 6 Text 433 435 You gloat over the steaming carcass of the Guardian. With its death, you've wrested the Accelerator from the stinking claws of Hell. You relax and glance around the room. Damn! There was supposed to be at least one working prototype, but you can't see it. The demons must have taken it. You must find the prototype, or all your struggles will have been wasted. Keep moving, keep fighting, keep killing. Oh yes, keep living, too.Jumping through the teleporter, you leave the complex behind, where you shut down one of the invaders' main interdimensional gates with its massive Hallion Collider device. This will put a stop to their plans for the meantime, giving you the chance to infiltrate the areas they control! On the other side of the Gate, your eyes adjust to the glare from the bleak sky. You see you have company. A feeling of deja vu floods your mind... Text 193 194 Even the deadly Arch-Vile labyrinth could not stop you, and you've gotten to the prototype Accelerator which is soon efficiently and permanently deactivated. You're good at that kind of thing.Defeated, you fall to your knees and all fades to black... But, in pain, you waken on the cold metal floor of a prison atop your battered gear, where they appear to have carelessly dumped you. Text 328 331 You've bashed and battered your way into the heart of the devil-hive. Time for a Search-and-Destroy mission, aimed at the Gatekeeper, whose foul offspring is cascading to Earth. Yeah, he's bad. But you know who's worse! Grinning evilly, you check your gear, and get ready to give the bastard a little Hell of your own making!The red glare of the crimson clouds has faded and you now see the slimy bowels of hell exposed above you. You've learned that the elder brother of the twins you defeated, Baphomet and the Gatekeeper, awaits beyond a chain of heavily fortified stronholds. Time to find this abominable fiend and kick its bones to the ends of time! Text 460 463 The Gatekeeper's evil face is splattered all over the place. As its tattered corpse collapses, an inverted Gate forms and sucks down the shards of the last prototype Accelerator, not to mention the few remaining demons. You're done. Hell has gone back to pounding bad dead folks instead of good live ones. Remember to tell your grandkids to put a rocket launcher in your coffin. If you go to Hell when you die, you'll need it for some final cleaning-up ...You relish the echo of the explosions as your opponent's fragments fall back into the black pit of Hell. You make your way back to Earth amid fleeing monsters, their mutant flesh peeling from their tormented forms as they dissolve with the warped reality that brought them forth. Maybe now that Hell is dead your fellows will look up in wonder to free themselves from the blood frenzied madness and destruction that nearly spelled a final doom for our universe. Text 159 158 You've found the second-hardest level we got. Hope you have a saved game a level or two previous. If not, be prepared to die aplenty. For master marines only."They lay in the stone houses of their court, preserved by spells for a glorious resurrection when the stars and the earth might once more be ready for them." Text 106 107 Betcha wondered just what WAS the hardest level we had ready for ya? Now you know. No one gets out alive.As you land on the teleportation device, the stink of a horde of unwashed monstrosities pervades the air... Text 7 6 SLIME16GRASS2 Text 7 7 RROCK14FMETAL1 Text 7 5 RROCK07FLAT1 Text 7 6 RROCK17BLOOD1 Text 7 7 RROCK13RROCK03 Text 7 7 RROCK19FLAT5_8 Text 415 415 =========================================================================== ATTENTION: This version of DOOM has been modified. If you would like to get a copy of the original game, call 1-800-IDGAMES or see the readme file. You will not receive technical support for modified games. press enter to continue =========================================================================== =========================================================================== You are playing PLUTONIA 2, a classic megawad that replaces all 32 of Plutonia's maps. Visit the PL2 webpage: http://www.rabitik.nl/pluto2.html WARNING: Ultra-violence is ROUGH. Use a lower skill if it's too much. Press Enter. =========================================================================== Text 14 12 level 1: congo1: Comeback Text 22 20 level 2: well of souls2: Jungle Spirits Text 14 14 level 3: aztec3: Emerald Eve Text 14 12 level 4: caged4: Filth Text 19 17 level 5: ghost town5: Flooded Chapel Text 21 20 level 6: baron's lair6: Collider Complex Text 19 16 level 7: caughtyard7: Enemy Caught Text 14 12 level 8: realm8: Harmany Text 18 16 level 9: abattoire9: Wormhole Zone Text 19 16 level 10: onslaught10: Cosmodrome Text 16 17 level 11: hunted11: Arch-Violence Text 15 14 level 12: speed12: Imprisoned Text 19 17 level 13: the crypt13: Hard Facility Text 17 18 level 14: genesis14: Charon Eclipse Text 22 23 level 15: the twilight15: Where Hate Runs Red Text 18 16 level 16: the omen16: Predatorium Text 18 17 level 17: compound17: Mountain Doom Text 21 20 level 18: neurosphere18: Buckets of Blood Text 13 14 level 19: nme19: Hecknology Text 26 24 level 20: the death domain20: Lurking Fear Text 16 16 level 21: slayer21: Assassin Text 28 28 level 22: impossible mission22: Locus Perditus Text 19 16 level 23: tombstone23: Aztecorum Text 28 28 level 24: the final frontier24: Outpost of the Evil Dead Text 32 32 level 25: the temple of darkness25: Black Ice Text 16 16 level 26: bunker26: Plutopia Text 21 20 level 27: anti-christ27: Red Hot Text 20 20 level 28: the sewers28: The Bloodwall Text 27 24 level 29: odyssey of noises29: Ticket to Eternity Text 29 28 level 30: the gateway of hell30: The Gatewatcher Text 18 16 level 31: cyberden31: Cybernation Text 17 16 level 32: go 2 it32: Go 4 It Text 23 20 level 1: system control33: Chocolate Text 6 6 runninjp_pyr Text 6 6 stalksjr_blo Text 6 6 countdsr_gat Text 6 6 betweerunnin Text 4 6 doomjp_dea Text 5 6 shawnjr_roc Text 6 6 ddtblujr_gam Text 6 6 in_citjp_bat Text 4 6 deadjp_ast Text 6 6 stlks2jp_bec Text 6 6 theda2eb_und Text 6 6 ddtbl2jr_sam Text 6 6 runni2sr_sta Text 5 6 dead2eb_com Text 6 6 stlks3sr_nig Text 6 6 romerojp_sil Text 6 6 shawn2jp_dwe Text 6 6 messagjr_end Text 6 6 count2pc_mar Text 6 6 ddtbl3in_cit Text 5 6 ampieromer2 Text 6 6 theda3eb_aga Text 6 6 adrianjp_san Text 6 6 messg2jp_plu Text 6 6 romer2pc_out Text 5 6 tenserp_gut Text 6 6 shawn3jr_hun Text 6 6 openinjp_cat Text 4 6 evilrp_sin Text 6 6 ultimajp_nob Text 6 6 read_mjp_was Text 6 6 dm2ttlcountd Text 6 6 dm2intja_cer