{"id":"aypagr","deleted":false,"future_paste":false,"expired":false,"language":"text","created_at":"2025-09-14 12:06:00","expires_at":null,"content":"Patch File for DeHackEd v3.0\r\n\r\n# Note: Use the pound sign ('#') to start comment lines.\r\n\r\nDoom version = 19\r\nPatch format = 6\r\n\r\n\r\nText 433 435\r\nYou gloat over the steaming carcass of the\r\nGuardian.  With its death, you've wrested\r\nthe Accelerator from the stinking claws\r\nof Hell.  You relax and glance around the\r\nroom.  Damn!  There was supposed to be at\r\nleast one working prototype, but you can't\r\nsee it. The demons must have taken it.\r\n\r\nYou must find the prototype, or all your\r\nstruggles will have been wasted. Keep\r\nmoving, keep fighting, keep killing.\r\nOh yes, keep living, too.Jumping through the teleporter, you leave the\r\ncomplex behind, where you shut down one of the\r\ninvaders' main interdimensional gates with its\r\nmassive Hallion Collider device. This will put\r\na stop to their plans for the meantime, giving\r\nyou the chance to infiltrate the areas they\r\ncontrol!\r\n\r\nOn the other side of the Gate, your eyes adjust\r\nto the glare from the bleak sky. You see you have\r\ncompany. A feeling of deja vu floods your mind...\r\n\r\nText 193 194\r\nEven the deadly Arch-Vile labyrinth could\r\nnot stop you, and you've gotten to the\r\nprototype Accelerator which is soon\r\nefficiently and permanently deactivated.\r\n\r\nYou're good at that kind of thing.Defeated, you fall to your knees and all fades\r\nto black...\r\n\r\nBut, in pain, you waken on the cold metal floor\r\nof a prison atop your battered gear, where they\r\nappear to have carelessly dumped you.\r\n\r\n\r\nText 328 331\r\nYou've bashed and battered your way into\r\nthe heart of the devil-hive.  Time for a\r\nSearch-and-Destroy mission, aimed at the\r\nGatekeeper, whose foul offspring is\r\ncascading to Earth.  Yeah, he's bad. But\r\nyou know who's worse!\r\n\r\nGrinning evilly, you check your gear, and\r\nget ready to give the bastard a little Hell\r\nof your own making!The red glare of the crimson clouds has faded\r\nand you now see the slimy bowels of hell exposed\r\nabove you.\r\n\r\nYou've learned that the elder brother of the twins\r\nyou defeated, Baphomet and the Gatekeeper, awaits\r\nbeyond a chain of heavily fortified stronholds.\r\n\r\nTime to find this abominable fiend and kick its\r\nbones to the ends of time!\r\n\r\nText 460 463\r\nThe Gatekeeper's evil face is splattered\r\nall over the place.  As its tattered corpse\r\ncollapses, an inverted Gate forms and\r\nsucks down the shards of the last\r\nprototype Accelerator, not to mention the\r\nfew remaining demons.  You're done. Hell\r\nhas gone back to pounding bad dead folks \r\ninstead of good live ones.  Remember to\r\ntell your grandkids to put a rocket\r\nlauncher in your coffin. If you go to Hell\r\nwhen you die, you'll need it for some\r\nfinal cleaning-up ...You relish the echo of the explosions as your\r\nopponent's fragments fall back into the black\r\npit of Hell.\r\n\r\nYou make your way back to Earth amid fleeing\r\nmonsters, their mutant flesh peeling from their\r\ntormented forms as they dissolve with the warped\r\nreality that brought them forth.\r\n\r\nMaybe now that Hell is dead your fellows will\r\nlook up in wonder to free themselves from the\r\nblood frenzied madness and destruction that\r\nnearly spelled a final doom for our universe.\r\n\r\nText 159 158\r\nYou've found the second-hardest level we\r\ngot. Hope you have a saved game a level or\r\ntwo previous.  If not, be prepared to die\r\naplenty. For master marines only.\"They lay in the stone houses of their court,\r\npreserved by spells for a glorious resurrection\r\nwhen the stars and the earth might once more\r\nbe ready for them.\"\r\n\r\nText 106 107\r\nBetcha wondered just what WAS the hardest\r\nlevel we had ready for ya?  Now you know.\r\nNo one gets out alive.As you land on the teleportation device, the\r\nstink of a horde of unwashed monstrosities\r\npervades the air...\r\n\r\nText 7 6\r\nSLIME16GRASS2\r\n\r\nText 7 7\r\nRROCK14FMETAL1\r\n\r\nText 7 5\r\nRROCK07FLAT1\r\n\r\nText 7 6\r\nRROCK17BLOOD1\r\n\r\nText 7 7\r\nRROCK13RROCK03\r\n\r\nText 7 7\r\nRROCK19FLAT5_8\r\n\r\nText 415 415\r\n===========================================================================\r\nATTENTION:  This version of DOOM has been modified.  If you would like to\r\nget a copy of the original game, call 1-800-IDGAMES or see the readme file.\r\n        You will not receive technical support for modified games.\r\n                      press enter to continue\r\n===========================================================================\r\n===========================================================================\r\n   You are playing PLUTONIA 2, a classic megawad that replaces all 32 of\r\n Plutonia's maps. Visit the PL2 webpage: http:\/\/www.rabitik.nl\/pluto2.html\r\n  WARNING: Ultra-violence is ROUGH. Use a lower skill if it's too much.\r\n                              Press Enter.\r\n===========================================================================\r\n\r\n\r\nText 14 12\r\nlevel 1: congo1: Comeback \r\n\r\nText 22 20\r\nlevel 2: well of souls2: Jungle Spirits   \r\n\r\nText 14 14\r\nlevel 3: aztec3: Emerald Eve\r\n\r\nText 14 12\r\nlevel 4: caged4: Filth    \r\n\r\nText 19 17\r\nlevel 5: ghost town5: Flooded Chapel\r\n\r\nText 21 20\r\nlevel 6: baron's lair6: Collider Complex \r\n\r\nText 19 16\r\nlevel 7: caughtyard7: Enemy Caught \r\n\r\nText 14 12\r\nlevel 8: realm8: Harmany  \r\n\r\nText 18 16\r\nlevel 9: abattoire9: Wormhole Zone\r\n\r\nText 19 16\r\nlevel 10: onslaught10: Cosmodrome  \r\n\r\nText 16 17\r\nlevel 11: hunted11: Arch-Violence\r\n\r\nText 15 14\r\nlevel 12: speed12: Imprisoned\r\n\r\nText 19 17\r\nlevel 13: the crypt13: Hard Facility\r\n\r\nText 17 18\r\nlevel 14: genesis14: Charon Eclipse\r\n\r\nText 22 23\r\nlevel 15: the twilight15: Where Hate Runs Red\r\n\r\nText 18 16\r\nlevel 16: the omen16: Predatorium \r\n\r\nText 18 17\r\nlevel 17: compound17: Mountain Doom\r\n\r\nText 21 20\r\nlevel 18: neurosphere18: Buckets of Blood\r\n\r\nText 13 14\r\nlevel 19: nme19: Hecknology\r\n\r\nText 26 24\r\nlevel 20: the death domain20: Lurking Fear        \r\n\r\nText 16 16\r\nlevel 21: slayer21: Assassin    \r\n\r\nText 28 28\r\nlevel 22: impossible mission22: Locus Perditus          \r\n\r\nText 19 16\r\nlevel 23: tombstone23: Aztecorum   \r\n\r\nText 28 28\r\nlevel 24: the final frontier24: Outpost of the Evil Dead\r\n\r\nText 32 32\r\nlevel 25: the temple of darkness25: Black Ice                   \r\n\r\nText 16 16\r\nlevel 26: bunker26: Plutopia    \r\n\r\nText 21 20\r\nlevel 27: anti-christ27: Red Hot         \r\n\r\nText 20 20\r\nlevel 28: the sewers28: The Bloodwall   \r\n\r\nText 27 24\r\nlevel 29: odyssey of noises29: Ticket to Eternity  \r\n\r\nText 29 28\r\nlevel 30: the gateway of hell30: The Gatewatcher         \r\n\r\nText 18 16\r\nlevel 31: cyberden31: Cybernation \r\n\r\nText 17 16\r\nlevel 32: go 2 it32: Go 4 It     \r\n\r\nText 23 20\r\nlevel 1: system control33: Chocolate       \r\n\r\nText 6 6\r\nrunninjp_pyr\r\n\r\nText 6 6\r\nstalksjr_blo\r\n\r\nText 6 6\r\ncountdsr_gat\r\n\r\nText 6 6\r\nbetweerunnin\r\n\r\nText 4 6\r\ndoomjp_dea\r\n\r\nText 5 6\r\nshawnjr_roc\r\n\r\nText 6 6\r\nddtblujr_gam\r\n\r\nText 6 6\r\nin_citjp_bat\r\n\r\nText 4 6\r\ndeadjp_ast\r\n\r\nText 6 6\r\nstlks2jp_bec\r\n\r\nText 6 6\r\ntheda2eb_und\r\n\r\nText 6 6\r\nddtbl2jr_sam\r\n\r\nText 6 6\r\nrunni2sr_sta\r\n\r\nText 5 6\r\ndead2eb_com\r\n\r\nText 6 6\r\nstlks3sr_nig\r\n\r\nText 6 6\r\nromerojp_sil\r\n\r\nText 6 6\r\nshawn2jp_dwe\r\n\r\nText 6 6\r\nmessagjr_end\r\n\r\nText 6 6\r\ncount2pc_mar\r\n\r\nText 6 6\r\nddtbl3in_cit\r\n\r\nText 5 6\r\nampieromer2\r\n\r\nText 6 6\r\ntheda3eb_aga\r\n\r\nText 6 6\r\nadrianjp_san\r\n\r\nText 6 6\r\nmessg2jp_plu\r\n\r\nText 6 6\r\nromer2pc_out\r\n\r\nText 5 6\r\ntenserp_gut\r\n\r\nText 6 6\r\nshawn3jr_hun\r\n\r\nText 6 6\r\nopeninjp_cat\r\n\r\nText 4 6\r\nevilrp_sin\r\n\r\nText 6 6\r\nultimajp_nob\r\n\r\nText 6 6\r\nread_mjp_was\r\n\r\nText 6 6\r\ndm2ttlcountd\r\n\r\nText 6 6\r\ndm2intja_cer\r\n"}