//Minerva Pregnancy Plan
//Minerva's pregnancy will copy Isabella's since she's the only other formerly human npc you can impregnate. You can still impregnate her or be impregnated by her, but only after purifying her, as her parasite rendered her infertile some time after separating from her daughter Leira. The baby will always be human, though there shouldn’t be any problem with the game referring to Minerva’s children as Sharpies internally. There will be a low chance of having twins and even lower of having triplets. The sex of the kids can be either male or female.
//Pregnancy takes 90 days for both of you, but can be accelerated by giving her OviElixir for 10 days each. For convenience, I'm keeping track of pregnancy in days and not hours. I understand it'll have to be changed to hours.
//Pregnancy will change her description in the Appearance screen and a few other times. It will also prevent you from sparring from Minerva if she's the one pregnant. Pregnant players will still be able to spar, though the intro changes to show the champion convince her.
//Something that is not yet implemented but I'm planning on later on is to allow you to have dates with Minerva. To let you both have a date if you have children without making Minerva a bad parent, I decided to turn the nameless generic harpy that warns you about Minerva breaking waters into a trustworthy harpy friend that will act as a babysitter while you're out on dates. Do not worry, she's too horny for you specifically to molest anyone, specially your kids. While you still can't get to know her as a babysitter, I'm putting the conditional already so I don't have to rewrite these scenes yet again whenever I add date scenes.
//minervaGivesBirth//
//In this paragraph, it checks if Minerva has ever given birth by seeing if there’s a difference in the number of her kids and the number of her kids birthed by you. It also checks if you met the babysitter at the tower and been introduced to her by Minerva.
While you're wandering the camp, you hear a shrill screaming. It's somewhere in the camp, not too far away from you. [if (TIMES_BIRTHED_SHARPIES = MINERVA_CHILDREN && minervaBabySitterMet == false){You can’t tell much about this voice other than it’s feminine, but whoever it belongs to is calling your name. Ready for anything, you approach the source of the commotion.|You recognize it. It's the [if (minervaBabySitterMet == false){same harpy from last time|babysitter that helps Minerva and you take care of the kids}]. You hurry towards her voice, already expecting what she’s going to tell you.}]
//If this is Minerva’s first pregnancy
[if (minervaBabySitterMet == false){You find a regular harpy flying low, going in circles in a hurry as if lost while she continues to shout, unaware of you [walking] closer to her. While she looks out of place[if (hour < 6 && hour > 20){--specially at this time of the day--|, }]she seems harmless.|She’s flying low, going in circles as if panicking while she continues to shout for you, unaware that you are there.}] When you are right next to her, she finally notices you. [if (minervaBabySitterMet == false){[say: You must be Minerva's [boyfriend]!] she shouts before she's finished turning to you. You ask her how does she know about Minerva, but she continues speaking as if she hadn't heard you. [saystart]|[say: [Name]!] she shouts before she’s fully turned to face you. [saystart]It’s Minerva!}] She sent me to tell you she's about to give birth! And it's true; she looked very pregnant![sayend]
///If Kid A is on guard duty
At the word [say:birth], you're already about to leave. When the harpy notices, she shouts again. [saystart]Wait! Since I helped you, can we have se-[sayend] but she gets smacked in the head by Kid A, interrupting her.
[say: Out!] says the anemone. The harpy whines and rubs her head without fighting back. You ignore them and run as fast as you can to the oasis tower, followed closely by the same harpy, who continues to ask you to reward her with sex until you pass close to her nest and she splits from you.
///
///If Kid A isn’t on guard duty
At the word [say:birth], you're already about to leave. When the harpy notices, she shouts again. [saystart]Wait! Since I helped you, can we have sex?[sayend] You don't answer her, only hearing her finish her question because she follows you closely, staying behind you as you travel through the high mountains. Eventually, you pass close to her nest and she splits from you to return to her own home.
//
//If she already gave birth before
Just like the last time, she notices you as you get close to her and she talks before she’s finished turning to you. [say: Minerva sent me to tell you she's going to give birth! Again!] She's not done talking and you're already leaving.
///If Kid A is on guard duty
[saystart]Wait! Can I fuck you this tim-[sayend] the harpy tries to negotiate, but she is smacked in the head by Kid A.
[say: Out!] says the anemone. The harpy wonders what she did wrong, crying, then flies away to keep up with you. She follows you closely again, still insisting to let her have sex with you, only to leave when you pass by her nest.
///
///-If Kid A isn’t on guard duty
[saystart]Wait! Let me have sex with you this time, please![sayend] You ignore her, only hearing her finish her words because she follows you closely like last time. She stays behind you while you traverse the mist of the mountains, but eventually you pass close to her nest and she splits from you to return to her own home.
//
//Both versions go here
Very soon after, you reach the tower. You rush past the gate and enter the oasis. Minerva is at the edge of the spring, sweating and breathing heavily, her shorts removed and her legs open to leave her pussy [if (!minervaDedicked){and her other genitals }]completely exposed. [say: [Name]!] is all she manages to say between breaths when she sees you.
You run to her side and hold her hand[if (!minervaDedicked){while keeping her dick and testicles out of the way }], giving her words of encouragement. You stay like that for a while until Minerva breaks her silence again by letting out a scream. [say: It's coming out! It's coming! I'm going to deliver!]
You watch as a head emerges from her womb and soon, with your help, the rest of a little human baby[if (she got twins){ followed by a second one, which comes a little easier[if (she got triplets){; A third one comes out after, surprising both Minerva and you}]}]. [{It's a [{boy|girl}]|[{Two beautiful boys|Two adorable girls|Twin brother and sister}]|They're triplets. [{Three wonderful boys|Three lovely girls|She's given birth to [x] boys and [y] girls}]}]!
Minerva’s ragged breath begins to slow down to a more regular pace, and once it’s become even again she finally lets out a long and exhausted sigh of relief. What pain she still feels from going through labor vanishes when you take your child[if (twins||triplets){ren and hand them to her|, handing the newborn infant to her}].
[say: [{He's|She's|They're}] so cute... look, [{he has|she has|they have}] your eyes.] She sighs happily, caressing [{his head|her head|their heads}]. [if (MINERVA_CHILDREN == 0){[say: I feel like a mother again and it's all thanks to you. You've fulfilled my wishes,] she says gratefully with a smile.]}] You sit at the edge of the oasis with Minerva while she cradles your child[(twins||triplets){ren}], gently humming a melody and leaning on you.
You let time pass, almost falling asleep, too. You enjoy the relaxed ambiance and the sense of pride you feel at being a [father]. Eventually you need to return to your camp, and though your siren lover looks sad to see you go, she understands you can’t stay here forever. She waves goodbye to you as you leave, silently asking you to come back soon.
//playerGivesBirth//
You feel your body break waters--You're soon going to give birth to Minerva's baby. Already you begin to feel contractions below. The pain and your common sense tell you it would be best to stay at your camp, lie next to the stream, and wait for your kid to come out before going to Minerva’s tower to break the news to her, but you don't listen to them. There is still time before you deliver[if (TIMES_BIRTHED_SHARPIES > 0){ and you've already gone through this before}]; you've survived plenty of things since you’ve arrived in Mareth, and a trek up the mountains while pregnant will be no exception.
There is no time to waste. You fight against the pain and discomfort and run. Fortunately you don’t find any monster in your path to distract you and you never need to slow down, though even then it comes as a surprise to you when you finally reach the oasis in what feels like just a moment. Perhaps you were that focused on reaching Minerva in time, as the cramps and the exhaustion hit you the moment you stop to open the door.
//If you spent your entire pregnancy without visiting Minerva, she’ll be surprised to see you about to give birth
Suddenly sweaty and out of breath, you set foot inside the oasis and warn Minerva, announcing the birth that's about to come. [if (minervaPregnantVisited == false){[say: You’re pregnant?!] She’s too shocked to act, but not for long. Her maternal instincts push her to rush to you.|[say: I’m coming, hun!] your lover rushes to you.}] [say: Lie down over here,] she helps you[if (!isnaked){ take your clothes off and}] get on the floor, lying on your back.
[say: You'll be okay. Just take a deep breath,] she instructs while she moves to be in front of your spread legs[if (hascock){ to lift your [cocks][if (hasballs){ and balls}] out of the way|[if (hasballs){ to lift your balls out of the way of your incoming baby}]}]. She continues to give you instructions while you try to push as hard as you can, until you feel the head begin to come out. [say: You're doing great!] she says, encouraging you to push again. You keep going until, finally, the baby is out enough for Minerva to pick up.
[if (twins or triplets){But you’re still not done. You can feel it. [say: There's another one,] your lover tells you. [say: Don't stop pushing!] You struggle again to push the second baby out, but eventually you manage to push it out despite the pain. [if (triplets){However, there’s yet more inside you. [say: A third one?] asks Minerva, surprised. You make one last effort, pushing and screaming until your throat begins to ache, and the third and final baby comes out. }]}]When you're done giving birth, you're left too exhausted to speak or even breathe properly, but the sight of Minerva holding your newborn kid[{s}] makes it all worth it.
[say: Look, hun, [{he looks|she looks|they look}] like you.]The bab[{y's|ies'}] crying ceases quickly in Minerva's arms, letting you relax on the grass. Minerva, still holding to your child[{ren}], lies by your side and holds you. [if (MINERVA_CHILDREN == 0){[say: Thank you, [name], for making me feel like a mother again. Well, I guess I’m the father?] She lets out a little laugh before kissing you on the cheek, and you stay together without doing or saying anything.}] Minerva hands you [if (twins or triplets){one of your newborn children|your newborn child}] so you can cradle [him|her] while you lean on each other and let time pass. A sense of [father]ly pride invades you.
You eventually have to end the peace and return to your camp. Minerva gives you a pleading look, but doesn’t say or do anything to stop you as you hand your child back to her, understanding you can’t stay here forever. As you get up and leave, she waves goodbye, silently asking you to return soon.
//fightMinerva//
//If you try to spar with Minerva while she’s pregnant
[say: Sorry, hun, but I won't spar with you while pregnant, I have to be careful with our baby.]
You'll need to wait until she's given birth. If only there was a way to speed it up.
//
//Else if, first time you spar with Minerva while you’re pregnant
Minerva gives you a surprised stare. [say: Are you sure? Wouldn't it be dangerous for the baby?]
You tell her it will be fine. After all it's just a friendly spar.
[say: Okay, but I'll go easy on you.]
//
//minervaOviElixir//
//Once Minerva is 3 days pregnant, even if you can’t still see her belly swell, the option to give Minerva an Oviposition Elixir to skip 10 days will be available as the first button in the bottom row. Minerva will accept the elixir but will not take it right then, instead drinking it later while you’re out of her tower. The reason for this is to not further complicate the visit scenes and to allow the player to see Minerva’s version of minervaPregnancyMeet without waiting 35 days.
//If you give her OviElixir when she’s less than 10 days away from giving birth, she’ll refuse it, saying she feels like she’s already close to giving birth and doesn’t want to risk it by rushing the last days of pregnancy
You give Minerva a bottle of Ovi Elixir. [if (minervaPregnancy < 35 && minervaPregnancy >= 3){The siren looks at the bottle, confused. [say: But I’m not pregnant.] You’re not so sure about that, however. She looks more tired than usual for no reason, but she doesn’t appear sick.|This will help make her pregnancy go faster.}]
//if minervaPregnancy >= 80
[say: Sorry, [name], but I can feel our child is already close. It’s probably safe, but I don’t want to risk anything by rushing the last days.] She hands you the bottle back, holding your hand in hers. [say: Be patient, my love. I’ll deliver our baby soon.]
//Returns you back to the generic menu
[if (minervaPregnancy < 35 && minervaPregnancy >= 3){[say: So you noticed. I thought I might’ve been imagining things, but if you say it too... maybe I really am pregnant,] she says, hopeful, though cautiously so. [say: But won’t I get filled with eggs if I drink it while not pregnant?] You tell her she doesn’t have to drink it yet if she’s not sure about it. She places the elixir somewhere safe and easy to spot. [say: I might drink it, I just need some time to think,] she explains. By her voice, however, she already sounds convinced.|[say: You can’t wait to see our[if (MINERVA_CHILDREN == 0){ new}] kid, can’t you?] she smiles, almost teasingly. [say: I don’t mind waiting, but I don’t mind making it go a bit faster, either.] She leaves the elixir in a safe spot where it’s easy to see. You know she’ll drink it [if (hour == 23){before the day is over|later today}].}]
[say: Now, did you come just to give me that? Or maybe you wanted something more?] she asks in a playful tone.
You spend some leisure time with your lover[if (MINERVA_CHILDREN == 0){ and your children}], briefly losing track of time as you enjoy each other’s company. When you finally decide to leave, Minerva gives you a long kiss and asks you to come back soon, going with you up to the tower’s gate and saying goodbye from there as you make your way back to your camp.
CODE VERSION
//Fighting Minerva while pregnant
public function fightMinerva() {
if (game.highMountains.minervaScene.pregnancy.isPregnant) {
outputText("[say: Sorry, hun, but I won't spar with you while pregnant, I have to be careful with our baby.][pg]You'll need to wait until she's given birth. If only there was a way to speed it up.");
doNext(genericMenu());
}
if (player.isPregnant() && MinervaScene.saveContent.sparPreggo = false) {
outputText("Minerva gives you a surprised stare. [say: Are you sure? Wouldn't it be dangerous for the baby?][pg]You tell her it will be fine. After all it's just a friendly spar.[pg][say: Okay, but I'll go easy on you.]");
MinervaScene.saveContent.sparPreggo = true;
doNext(fightMinerva());
}
//she doesn't, it's just flavor text
startCombatImmediate(new Minerva(), true);
minervaSprite();
}
//BIRTHING SCENE! FINALLY!
//Oh god rewrite this please
//Said and done.
public function minervaGivesBirth() {
clearOutput();
game.highMountains.minervaScene.minervaSprite();
game.highMountains.minervaScene.pregnancy.knockUpForce(); //Clear pregnancy.
outputText("While you're wandering the camp, you hear a shrill screaming. It's somewhere in the camp, not too far away from you. ");
if (TIMES_BIRTHED_SHARPIES = MINERVA_CHILDREN && minervaBabySitterMet == false) outputText("You can’t tell much about this voice other than it’s feminine, but whoever it belongs to is calling your name. Ready for anything, you approach the source of the commotion.");
else {
outputText("You recognize it. It's the");
if (minervaBabySitterMet == false) outputText("same harpy from last time");
else outputText("babysitter that helps Minerva and you take care of the kids");
outputText("You hurry towards her voice, already expecting what she’s going to tell you.");
}
if (MINERVA_CHILDREN - TIMES_BIRTHED_SHARPIES == 0){
if (minervaBabySitterMet == false) outputText("[pg]You find a regular harpy flying low, going in circles in a hurry as if lost while she continues to shout, unaware of you [walking] closer to her. While she looks out of place[if (hour < 6 && hour > 20){--specially at this time of the day--|, }]she seems harmless.");
else {
outputText("She’s flying low, going in circles as if panicking while she continues to shout for you, unaware that you are there. When you are right next to her, she finally notices you.");
if (minervaBabySitterMet == false) outputText([say: You must be Minerva's [boyfriend]!] she shouts before she's finished turning to you. You ask her how does she know about Minerva, but she continues speaking as if she hadn't heard you. [saystart]);
else outputText([say: [Name]!] she shouts before she’s fully turned to face you. [saystart]It’s Minerva!);
outputText(She sent me to tell you she's about to give birth! And it's true; she looked very pregnant![sayend]);
}
outputText("[pg]At the word [say:birth], you're already about to leave. When the harpy notices, she shouts again. [saystart]Wait! Since I helped you, can we have");
if (flags[KFLAGS.ANEMONE_WATCH] > 0) outputText("se-[sayend] but she gets smacked in the head by Kid A, interrupting her.[pg][say: Out!] says the anemone. The harpy whines and rubs her head without fighting back. You ignore them and run as fast as you can to the oasis tower, followed closely by the same harpy, who continues to ask you to reward her with sex until you pass close to her nest and she splits from you.");
else outputText("sex?[sayend] You don't answer her, only hearing her finish her question because she follows you closely, staying behind you as you travel through the high mountains. Eventually, you pass close to her nest and she splits from you to return to her own home.");
}
//if Minerva already gave birth before. Leira doesn't count
else {
outputText("[pg]Just like the last time, she notices you as you get close to her and she talks before she’s finished turning to you. [say: Minerva sent me to tell you she's going to give birth! Again!] She's not done talking and you're already leaving.[pg][saystart]Wait! ");
if (flags[KFLAGS.ANEMONE_WATCH] > 0) {
outputText("Can I fuck you this tim-[sayend] the harpy tries to negotiate, but she is smacked in the head by Kid A.");
outputText("[pg][say: Out!] says the anemone. The harpy wonders what she did wrong, crying, then flies away to keep up with you. She follows you closely again, still insisting to let her have sex with you, only to leave when you pass by her nest.");
}
else outputText("Let me have sex with you this time, please![sayend] You ignore her, only hearing her finish her words because she follows you closely like last time. She stays behind you while you traverse the mist of the mountains, but eventually you pass close to her nest and she splits from you to return to her own home.");
}
outputText("[pg]Very soon after, you reach the tower. You rush past the gate and enter the oasis. Minerva is at the edge of the spring, sweating and breathing heavily, her shorts removed and her legs open to leave her pussy [if (!minervaDedicked){and her other genitals }]completely exposed. [say: [Name]!] is all she manages to say between breaths when she sees you.");
outputText("[pg]You run to her side and hold her hand[if (!minervaDedicked){while keeping her dick and testicles out of the way }], giving her words of encouragement. You stay like that for a while until Minerva breaks her silence again by letting out a scream. [say: It's coming out! It's coming! I'm going to deliver!]");
outputText("[pg]You watch as a head emerges from her womb and soon, with your help, the rest of a little human baby");
if minerva Has Twins outputText(" followed by a second one, which comes a little easier");
if minera Has Triplets outputText("; A third one comes out after, surprising both Minerva and you");
outputText(". [{It's a [{boy|girl}]|[{Two beautiful boys|Two adorable girls|Twin brother and sister}]|They're triplets. [{Three wonderful boys|Three lovely girls|She's given birth to [x] boys and [y] girls}]}]!");
outputText("[pg]Minerva’s ragged breath begins to slow down to a more regular pace, and once it’s become even again she finally lets out a long and exhausted sigh of relief. What pain she still feels from going through labor vanishes when you take your child[if (twins||triplets){ren and hand them to her|, handing the newborn infant to her}].");
outputText("[pg][say: [{he's|she's|they're}] so cute... look, [{he has|she has|they have}] your eyes.] She sighs happily, caressing [{his head|her head|their heads}].");
if (flags[KFLAGS.MINERVA_CHILDREN] <= 0) outputText(" [say: I feel like a mother again and it's all thanks to you. You've fulfilled my wishes,] she says gratefully with a smile.");
outputText(" You sit at the edge of the oasis with Minerva while she cradles your child[(twins||triplets){ren}], gently humming a melody and leaning on you.");
outputText("[pg]You let time pass, almost falling asleep, too. You enjoy the relaxed ambiance and the sense of pride you feel at being a [father]. Eventually you need to return to your camp, and though your siren lover looks sad to see you go, she understands you can’t stay here forever. She waves goodbye to you as you leave, silently asking you to come back soon.");
flags[KFLAGS.MINERVA_CHILDREN] += x;
doNext(camp.returnToCampUseOneHour);
}
//Player gives birth!
public function playerGivesBirth() {
game.highMountains.minervaScene.minervaSprite();
outputText("You feel your body break waters--You're soon going to give birth to Minerva's baby. Already you begin to feel contractions below. The pain and your common sense tell you it would be best to stay at your camp, lie next to the stream, and wait for your kid to come out before going to Minerva’s tower to break the news to her, but you don't listen to them. There is still time before you deliver");
if (TIMES_BIRTHED_SHARPIES > 0) outputText(" and you've already gone through this before");
outputText("; you've survived plenty of things since you’ve arrived in Mareth, and a trek up the mountains while pregnant will be no exception.");
outputText("[[pg]There is no time to waste. You fight against the pain and discomfort and run. Fortunately you don’t find any monster in your path to distract you and you never need to slow down, though even then it comes as a surprise to you when you finally reach the oasis in what feels like just a moment. Perhaps you were that focused on reaching Minerva in time, as the cramps and the exhaustion hit you the moment you stop to open the door. ");
outputText("Suddenly sweaty and out of breath, you set foot inside the oasis and warn Minerva, announcing the birth that's about to come.");
if (minervaPregnantVisited) outputText("[say: You’re pregnant?!] She’s too shocked to act, but not for long. Her maternal instincts push her to rush to you.");
else outputText("[say: I’m coming, hun!] your lover rushes to you.");
outputText(" [say: Lie down over here,] she helps you[if (!isnaked){ take your clothes off and}] get on the floor, lying on your back.");
outputText("[pg][say: You'll be okay. Just take a deep breath,] she instructs while she moves to be in front of your spread legs[if (hascock){ to lift your [cocks][if (hasballs){ and balls}] out of the way|[if (hasballs){ to lift your balls out of the way of your incoming baby}]}]. She continues to give you instructions while you try to push as hard as you can, until you feel the head begin to come out. [say: You're doing great!] she says, encouraging you to push again. You keep going until, finally, the baby is out enough for Minerva to pick up.");
outputText("[if (twins or triplets){But you’re still not done. You can feel it. [say: There's another one,] your lover tells you. [say: Don't stop pushing!] You struggle again to push the second baby out, but eventually you manage to push it out despite the pain. [if (triplets){However, there’s yet more inside you. [say: A third one?] asks Minerva, surprised. You make one last effort, pushing and screaming until your throat begins to ache, and the third and final baby comes out. }]}]When you're done giving birth, you're left too exhausted to speak or even breathe properly, but the sight of Minerva holding your newborn kid[{s}] makes it all worth it.");
outputText("[say: Look, hun, [{he looks|she looks|they look}] like you.]The bab[{y's|ies'}] crying ceases quickly in Minerva's arms, letting you relax on the grass. Minerva, still holding to your child[{ren}], lies by your side and holds you.);
if (flags[KFLAGS.MINERVA_CHILDREN] == 0) outputText(" [say: Thank you, [name], for making me feel like a mother again. Well, I guess I’m the father?] She lets out a little laugh before kissing you on the cheek, and you stay together without doing or saying anything.");
outputText (" Minerva hands you [if (twins or triplets){one of your newborn children|your newborn child}] so you can cradle [him|her] while you lean on each other and let time pass. A sense of [father]ly pride invades you.");
outputText("You eventually have to end the peace and return to your camp. Minerva gives you a pleading look, but doesn’t say or do anything to stop you as you hand your child back to her, understanding you can’t stay here forever. As you get up and leave, she waves goodbye, silently asking you to return soon.");
flags[KFLAGS.MINERVA_CHILDREN] += x;
flags[KFLAGS.TIMES_BIRTHED_SHARPIES] += x;
doNext(camp.returnToCampUseOneHour);
}
//Player gives Ovi Elixir to Minerva
public function minervaOviElixir() {
outputText("You give Minerva a bottle of Ovi Elixir. ");
if (minervaPregnancy < 35 && minervaPregnancy >= 3) outputText("The siren looks at the bottle, confused. [say: But I’m not pregnant.] You’re not so sure about that, however. She looks more tired than usual for no reason, but she doesn’t appear sick.");
else outputText("This will help make her pregnancy go faster.");
if (minervaPregnancy >= 80) {
outputText("[pg][say: Sorry, [name], but I can feel our child is already close. It’s probably safe, but I don’t want to risk anything by rushing the last days.] She hands you the bottle back, holding your hand in hers. [say: Be patient, my love. I’ll deliver our baby soon.]");
genericMenu();
}
if (minervaPregnancy < 35 && minervaPregnancy >= 3) outputText("[pg][say: So you noticed. I thought I might’ve been imagining things, but if you say it too... maybe I really am pregnant,] she says, hopeful, though cautiously so. [say: But won’t I get filled with eggs if I drink it while not pregnant?] You tell her she doesn’t have to drink it yet if she’s not sure about it. She places the elixir somewhere safe and easy to spot. [say: I might drink it, I just need some time to think,] she explains. By her voice, however, she already sounds convinced.");
else {
outputText("[pg][say: You can’t wait to see our");
if (flags[KFLAGS.MINERVA_CHILDREN] > 0)outputText(" new");
outputText(" kid, can’t you?] she smiles, almost teasingly. [say: I don’t mind waiting, but I don’t mind making it go a bit faster, either.] She leaves the elixir in a safe spot where it’s easy to see. You know she’ll drink it [if (hour == 23){before the day is over|later today}].");
}
outputText("[pg][say: Now, did you come just to give me that? Or maybe you wanted something more?] she asks in a playful tone.");
outputText("[pg]You spend some leisure time with your lover");
if (MINERVA_CHILDREN == 0) outputText(" and your children");
outputText(", briefly losing track of time as you enjoy each other’s company. When you finally decide to leave, Minerva gives you a long kiss and asks you to come back soon, going with you up to the tower’s gate and saying goodbye from there as you make your way back to your camp.");
doNext(camp.returnToCampUseOneHour);
}