/////The Farm [Explore] option, existing scene if (explore == 2) { outputText("Your explorations take you to the cow pasture. There's no bull here, so the cows are all placidly grazing, building up milk for Whitney to gather. One turns to face you, and you get the odd feeling that it's trying to tell you something.[pg]"); ////Add silly mode [Hummus] with tooltip "A disconcerting suspicion flits through your mind as you remember the hummus you're carrying." You've some awareness of the dangers of transformatives in this world, and the look this cow is giving you causes you much discomfort. Perhaps there's more to her than a simple animal. Were you to consume certain substances with reckless abandon, would you be in this patch too, obliviously grazing? If there is a human beneath it all... could you revert them with the hummus you have? Tentatively, you withdraw the jar from your [pouch], opening it for the animal to sniff. It takes little goading to have her begin scarfing it down, and you're horrified to find the beast shifting and changing. A pained and distressed [i:moo] echoes out, and a very distinctly humanoid head can be identified. [say: M-moo...] You frantically look around for anybody. Whitney must be inside her home. You will confront her about this without delay. [Next] You enter the humble abode mere minutes after your experience in the cow pasture. Whitney yells from another room, [say: [Name]? Good timing, was just about to eat. Come on in, have some.] Taking the offer, you wander into the dining room and see Whitney[if (Kelt is alive) { and [if (kelly) {Kelly|Kelt}] at the table[if (marble at farm) {; the busty cow-girl, Marble, soon wanders in from another doorway, carrying an extra plate}]. The meal is meat. [i:Beef.] The reality of what you've seen overwhelms you and you shout out that [if (kelt is dead, marble is at camp) {she's|they're}] eating [i:people!] In short order you explain what you discovered in the pasture, sneering with disgust as you do, yet you're only met with a light sigh. Whitney rolls her eyes and smiles. [say: They aren't people, [name], they're furries. They chose to become animals.][if (kelt isn't dead) { Kel[if (kelly) (ly|t}] grunts in the affirmative, adding, [say:They're worse when they can talk, it's better like this.]}][if (marble at farm) { Marble gestures for you to take a plate, finding no apparent issue with the concept.}] It takes a few moments for it all to sink in, but you soon relax. It's true, those aren't people out there, and this is a rather wholesome meal to be accepting. Graciously, you sit down and join. It turns out to be a very pleasant time. {fill satiety, remove option from future cow pasture encounters}